Posts Tagged ‘Lord of the Rings Online’

At Vanderbilt University a first-year writing course entitled “Worlds of Wordcraft: Narrative Forms in the Digital Classroom” makes use of a variety of media to engage students in the learning process while enhancing their writing skills. Games and virtual worlds that are used in this course include Lord of the Rings Online, Dark Age of Camelot and Neverwinter Nights 2.http://sitemason.vanderbilt.edu/vanderbiltview/articles/2007/11/01/learning-in-a-digital-age.48427


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If you’re fairly tech savvy or have spent some time in virtual worlds, this post may not be for you. If on the other hand, you have an interest in getting your feet wet in the virtual waters, but your current use of online technology is limited primarily to email and surfing the web, then this entry is intended to help make this process quite manageable. Some of the earlier blog posts on virtual worlds might be useful as background, but this one will focus on the nuts and bolts of getting started.

When I’ve had a chance to talk with educators about virtual worlds I’ve noticed a considerable amount of interest, but also some concerns or apprehensions. One concern is related to the technology as mentioned above, the other relates to time issues. We’ll address them both below. (more…)

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If you’re If you’re interested in taking the leap and exploring a virtual world or two where do you start? Your first decision is to determine whether you want to visit one of the open-ended non-gaming virtual worlds or one of the theme based MMORPGs (massive multi-player online role playing games).

Free-Form Worlds

The first category is most widely used for educational purposes. Second Life is probably the best known of these worlds and offers much to explore. There are also a number of published guides to this world to assist you. However, I have found its interface unique and somewhat complex for beginners.


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